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George Mavroeidis
George Mavroeidis
Game Developer and 3D Artist
Canada, Canada

Summary

- Graduated from SynStudio Art School in the Full-Time Portfolio Prep Program for Concept Art
- Graduated with a Bachelor's in Computer Science (Specialization in Games) from Concordia University
- Self taught 3D modeling and animation technical skills
- Currently a Graphics Programmer in games with past experience in simulation

Skills

Digital Painting3D Animation3D ModelingArchitectural DesignProp DesignVFXPhysically Based RenderingRenderingHard Surface ModelingRiggingProgramming

Software proficiency

Unity
Unity
Unreal Engine
Unreal Engine
Blender
Blender
Photoshop
Photoshop
ZBrush
ZBrush
Source Filmmaker
Source Filmmaker
Premiere
Premiere
Vegas Pro
Vegas Pro
DaVinci Resolve
DaVinci Resolve
su
su

Productions

    • Video Game
      Dead by Daylight
    • Year
      2016
    • Role
      Rendering Programmer
    • Company
      Behaviour Interactive